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LAN world waypoint saving should be fixed!
If you don't want to use Modloader, don't download the Modloader Version. Just click Download Mod to get the No Modloader Required version.
LAN world waypoint saving should be fixed!
If you don't want to use Modloader, don't download the Modloader Version. Just click Download Mod to get the No Modloader Required version.
If you want to ask for help, do it. Don't ask if you can ask first. If you ask for help, post useful information. The two versions of the mod install and are run completely differently (though the end result looks the same). I don't want to have to start every help thread with "Which version are you using?" so post it in your initial post.
Texture pack support for mob icons
Zan's minimap is a rather famous minimap mod created by Zaneris.When he stopped maintaining it, hehanded it over to Lahwran. Lahwran has stopped maintaining his mods as well, and has given me permission to continue Zan's.
I've been involved with it for a while; I coded the nethermapping algorithm, squaremap waypoints, and nether/overworld waypoint synchronization. (all of that was before Rei's minimap was ever initially posted, for those who are wondering. Go ahead and check the dates! This section is only here because, initially at least, there was a large number of people who were sure this was a ripoff of Rei's)
Since then a lot of changes have happened (practically nothing is left of the original code). The mod has also been included in the Voxel Modpack, with the new name "VoxelMap". That name change will eventually be reflected here. I am keeping the old name here for now. The only difference between the versions is that VoxelMap uses Liteloader (which is awesome BTW) and has different artwork.
With the "Old North" toggle (bring up the menu with M) you can choose to have the map display North to match how the sun moves in Minecraft Final (default), or to match how the sun used to move back in Beta (if you have old maps, and don't like how everything turned 90 degrees). If you also install the Retro Sun Direction mod, the "Old North" menu option will also toggle which direction the sun moves to match up with the map.
Standard version: install instructions in the zip (readme.txt). Standard version does not use Modloader. Works fine with Magic Launcher and MCPatcher.
Forge/Modloader version is optional, and is installed like any other Modloader or Forge mod
Mod compatibility that I know of:
Mod compatibility that I know of:
- Optifine: yeah. Biome shading is a *tiny* bit slower than it is with MCPatcher
- AdvancedHUD works if and only if you use the Modloader Version of the minimap.
- Hudini's fine. With Modloader/Forge version of minimap (should go without saying as Hudini is a Forge mod)
- Ferullo's Gun mod is mostly fine if you use Modloader version of the minimap
- GunCus is fine if you use Modloader version of the minimap
- MCPatcher yes
- Zombe yes.
- Forge yes (including support for blocks added by Forge mods)
**Texture Packs**
Also, since there seems to be some confusion, this mod has and always has had texture pack support. Files with the right name in the right directory in a texture pack will override the ones that come with the mod. For those two people who want to, you can totally theme the mod to match your texture pack and distribute your custom files inside your texture pack if you want. Example: picture. (pack and map: Bladecraft. custom map image: Lithia)
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